F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This sample assessment task has been prepared to assist teachers with the implementation of the Australian Curriculum: Digital Technologies, with a particular focus on data. It shows how aspects of the Digital Technologies curriculum related to data can be assessed using contexts from other learning areas and subjects. ...
A glyph is a pictorial representation of data, in this case, to be presented as a digital artwork. The task caters for students at different levels. Teachers use the checklist provided to assess students and record observations.
Discuss emotions as a class, and introduce the idea of artificial intelligence (AI). This lesson can also be used to introduce image classification – a key application of AI. Developed in collaboration with Digital Technologies Institute.
This lesson provides an opportunity to incorporate representation of data using a relevant context being studied in the classroom. Students represent an object using a line drawing, focusing on the features of the object that enable it to be easily recognised. Students experiment with creating representations using an AI ...
In this lesson students use BeeBots and Scratch Junior to synthesize what they know about Bees and are introduced to mapping concepts. This lesson idea was created by Karen Butler.
This planning resource for Year 1 is for the topic of Acquire, record and represent data. Students consolidate and extend upon their knowledge of data. They collect and record categorical data in various ways including using tally marks, objects and drawings. They represent data using one-to-one displays and refer to these ...
Take a close look at the flying mammal called the flying fox, or fruit bat. Watch these furry flyers as they leave their roosts to find food. Discover how and why they climb trees. See how these animals fly like birds but are not birds.
In this sequence of 6 activities, students explore the natural and human features of beaches and develop an understanding of the way coastal areas are used for leisure, recreation and sport.
Meet Ella and the puppy she is helping to train as a guide dog. Find out what it takes to teach Dusty what he needs to know for a very important job.
Grab a deck of cards and a bunch of friends and create your own card game. What sort of rules will you decide on? Get a pen and some paper out and brainstorm some possibilities. You might decide on something like 'If I draw a red card, I get a point' and 'If I draw a black card, you get a point.' What other rules can you ...
Flynn helps Dodly gather information about monsters' favourite foods for Dodly's new cafe menu. Watch and learn while the two monsters research their friends' favourite foods and then display and organise this information. Will Flynn ever get fed at Cafe de Dodly?
This is a web page consisting of an overview and two illustrations of practice on the GeogSpace website, a resource for teachers. The illustrations are designed to help teachers develop mastery of the aims and basic ideas of the Australian Curriculum: Geography, and the ways in which it develops general capabilities and ...
This document presents the milestones in Green Hill Public School's participation in the Digital Technologies in Focus project.
This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the last in a series of four.
This podcast includes information about the aims, challenges, insights and accomplishments of St Mary's Primary School's participation in the Digital Technologies in Focus project.
This video explains the progress that Wodonga South Primary School has made in the Digital Technologies in Focus project. It is the second in a series of four.
This podcast includes information about the aims, challenges, insights and accomplishments of Wodonga South Primary School's participation in the Digital Technologies in Focus project.
This PDF outlines Mossman State School's proposal to participate in the Digital Technologies in Focus project.
This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the first in a series of four.
This PDF outlines Bethany Christian School's proposal to participate in the Digital Technologies in Focus project.